6/23/2008

NBA Live 2005 ~3D Modeling

During this project, I led a team of 3 environment artists, 2 lighters and managed outsourced assets. It was an aggressive development cycle where we created all 29 stadiums from scratch for a new render engine while switching software packages from Maya to XSI.

From reference to completion...
Screen grabs from XSI.


In-game Screenshot:



In-game screenshot: